- - cu ajutorul acestui tutorial veti reusi sa folositi mai bine modulele:
Sketcher, Part Design si Wireframe And Surface Design
- contine 275 de lectii , aproximativ 12 ore de lucru
- limba engleza, rezolutie buna, meniu intuitiv
1- Sketcher And Constraints
1-1 Introduction
1- General Concept
2-1 Catia Desktop
2-2 Catia Desktop
3- Selection And Entering Values In Catia
4- How To Set The Configuration In Catia
5- Practical Ways To Manipulate The View
1-2 Creating Geometries
1- Creating a Line
2-Creating an Infinite Line
3-Creating a Bi-Tangent Line
4-Creating a Bisecting Line
5-Creating a Line Normal to a Curve
6-Creating an Axis
7-Creating Points
8- Creating Equidistant Points
9- Creating Points Using Intersection
10-Creating a Point Using Projection
11-Creating Associative Projected Points
12- Creating Profiles
13-Creating Circles
14-Creating Three Points Circles
15-Creating Circles Using Coordinates
16-Creating a Tri-Tangent Circle
17-Creating Arcs
18-Creating Three Points Arcs
19-Creating Three Points Arcs Using Limits
20- Creating a Spline
21-Connecting Curves with a Spline
22-Connecting Curves with an Arc
23- Creating Ellipses
24-Creating a Parabola by Focus
25-Creating a Hyperbola by Focus
26-Creating Conic Curves
27- Creating Rectangles
28- Creating Oriented Rectangles
29- Creating Parallelograms
30- Creating Elongated Holes
31-Creating Cylindrical Elongated Holes
32-Creating Keyhole Profiles
33-Creating Hexagons
34-Creating Centred Rectangles
35-Creating Centred Parallelograms
1-3 Operations
1- Creating Corners
2- Creating Chamfers
3- Trimming Elements
4- Breaking And Trimming
5-Closing Elements And Complementing An Arc, Circle or Ellipse
6-Breaking Elements
7-Creating Mirrored And Moving Elements by Symmetry
8- Translating Elements
9- Rotating Elements
10- Scaling Elements
11 (A) Offsetting 2D Geometry
11 (B) Offsetting Using offset tools
11 (C) Offsetting- Creating Spline Offsets
12 (A) Using 3D Geometry- Projecting 3D Elements onto the Sketch Plane
12 (B) Projecting 3D Silhouette Edges
12 (C) Intersecting 3D Elements with the Sketch Plane
13 (A) Copying, pasting elements with H And V constraints on their absolute axis
13 (B) Copying Sketches
14-Replacing Geometry
15-Editing Parents, Children And Constraints
16- Performing Auto-Search on Profiles
17-Transforming Profiles
18-Deactivating a Sketch
1-4 Constrains
1- Geometrical Constraint
2- Dimensional constraint
3- Creating Constraints Using the Constraints Toolbar
4- Creating Constraints via a Dialog Box
5- Modifying The Constraints
6- Auto-Constraining a Group of Elements
7- Solving Design Problem Using Fix Together
8- Animating Constraints
9- Edit Multi-Constraint
10- Using the Sketch Solving Status
11- Defining Constraint Measure Direction
12- Creating Contact Constraints
13- Modifying Constraints
14- Modifying Constraints Using Shift Key
1-5 Design Aspects
1-1 Sketching from an Existing Part
1-2 Sketching from an Existing Part
1-3 Sketching from an Existing Part
2- Using Sketch Tools
3- Using Visualization Toolbar
4- Using Smart Pick
5- Language Of Colours In Catia
6- Setting the Datum Mode
7-1 Performing A Quick Geometry Diagnosis
7-2 Analyzing the Sketch
8-1 Creating Output Features
8-2 Creating Profile Features
9- Creating Accelerators
10- Restoring the Toolbars Positions
11- About The Standard And Construction Elements
12- Sketch Detection
2- Part Design
2-1 Creating
1-2-1-1 Sketch Based Features
1- Entering The Part Design Workbench
2 (A) Creating Pads
2 (B) Creating Pads
2 (C) Creating Pads
2 (D) Creating Pads
2 (E) Creating Pads
2 (F) Creating Pads
2 (G) Creating Pads
2 (H) Creating Pads
2 (I) Creating Pads
3- Creating Multi Pads
4- Creating Drafted Filleted pad
5- Creating Pockets
6- Creating Multi Pockets
7-Creating Drafted Filleted Pockets
8- Creating Shafts
9- Creating Grooves
10 (A) Creating Holes
10 (B) Creating Holes
10 (C) Creating Holes
11- Creating Rib
12- Creating Slots
13- Creating Stiffener
14- Creating Multi sections solid
15- Creating Removed Multi-sections
16- Creating Solid Combine
2-1-2 Dress-Up Feature
1 (A) Creating Edge Fillet
1 (B) Creating Edge Fillet
2- Creating Variable Radius Fillet
3- Reshaping The Corner Using Blend Corner
4 (A) Creating Face Fillet
4 (B) Creating Face Fillet using Hold Curve
4 (C) when Creating Face Fillet Is Not Working
5- Creating Tri-tangent Fillet
6- Creating Chamfer
7 (A) Creating Basic Draft
7 (B) Creating Variable Angles Draft
7 (C) Creating Advanced Draft
7 (D) Creating Drafts with Parting elements
7 (E) Creating Drafts From reflect lines
8- Creating Shells
9- Creating Thickness
10- Creating Threads And Taps
11- Creating Remove Face Features
12- Creating Replace Face Features
2-1-3 Surface Based Feature
1- Creating Splits
2- Creating Thick Surfaces
3- Creating Close Surface Features
4- Creating Sew Surfaces
2-1-4 Reference Elements
1 (A) Creating 3D Points
1 (B) Creating 3D Points
1 (C) Creating 3D Points
1 (D) Creating 3D Points
2 (A) Creating 3D Line
2 (B) Creating 3D Line
2 (C) Creating 3D Line
2 (D) Creating 3D Line
3- Creating Planes
2-1-5 Using Surfaces And Curves
And Solving Cad Problems
1 (A) Joining Surfaces or Curves
1 (B) Joining Surfaces or Curves
2- Extrapolating Surfaces
3- Extracting Geometry
4- Creating Intersections
5- Creating Projection
6- Creating Boundary Curves
2-2 Operations
2-2-1 Boolean Operations
1- Assembling Bodies
2- Intersecting Bodies
3- Adding Bodies
4- Removing Bodies
5- Union Trim Bodies
6- Remove Lump (Keeping and Removing Faces)
7- Changing a Boolean Operation into Another One
2-2-2 Modifying And Manipulation
1- Creating Translations
2- Creating Rotations
3- Symmetry
4- Mirror
5- Creating Rectangular Patterns
6 (A) Creating Circular Patterns
6 (B) Creating Circular Patterns
7- Creating User Patterns
8- Exploding Patterns
9- Creating Scaling
2-3 Constraints
1- Setting 3D Constraints
2- Setting Constraints Defined in Dialog Box
3- Computing Mean Dimensions
4- Modifying Constraints
2-4 Design Aspects
2-4-1 Design Aspects (First Level)
1- Redefining Feature Parameters
2 (A) Updating Parts
2 (B) Updating Parts
3 (A) Deleting Features
3 (B) Optimizing The Design By Recognizing The Non Useful Elements
4- Deactivating Elements
5 (A) Reordering One Feature
5 (B) Reordering Several Features
6 (A) Replacing or Moving Elements
6 (B) Replacing a Body
7- Changing a Sketch Support
8 (A) Displaying And Editing The part Properties
8 (B) Displaying And Editing Bodies Properties
8 (C) Displaying And Editing Features Properties
2-4-2 Design Aspects (Second Level)
1- Cut Copy Paste
2- Editing a List of Elements
3- Scanning a Part and Defining In Work Objects
4- Performing a Draft Analysis
5- Isolating Geometric Elements
6- Displaying Parents And Children
2-4-3 Design Aspects (Third Level)
1- Opening a New CATPart Document
2- Hybrid Design
3- Defining an Axis System
4- Publishing Elements
5-1 Inserting a New Body
5-2 Inserting Features into a New Body
6-1 Geometrical sets
6-2 Inserting a Geometrical Set
6-3 Moving Elements of a Geometrical Set To New Body
7-1 Inserting an Ordered Geometrical Set
7-2 Modify Children command
7-3 Editing Features Within an Ordered Geometrical Set
8-1 Creating Power Copies
8-2 Instantiating Power Copies
8-3 Instantiating Power Copies Using Step By Step Instantiation
8-4 Instantiating Power Copies Using Part Comparison Instantiation
8-5 Saving Power Copies into a Catalogue
2-4-4 Design Aspects (Fourth Level)
1-How to Improve Update Operations
2-How to Improve Performances when Editing
3-How to Improve Performances when Using the Pre-selection Navigator
4-How to Reduce Data Size when Positioning Pasted Bodies
2-5 Projects
1- Project (Creating Part-1)
2- Project (Creating Part-2)
3- Project (Creating Part-3)
4- Project (Assembling Parts)
5- Project (Golden Rules)
3- WireFrame And Surface Design
3-1 Creating
3-1-1 Creating Wire-frame Geometries
1 (A) Integrating PD And WF, And Utilizing Working On Support
1 (B) The First Step In Preparing Oriented And Flexible Design
2 (A) Creating Multiple Points and planes
2 (B) Creating Planes Between Other Planes
3- Creating an Axis
4- Creating Polylines
5- Creating Circles
6- Creating Splines
7- Creating a Helix
8- Creating Corners
9- Creating Connect Curves
10- Creating Projections
3-1-2 Creating Surface Geometries
1- Creating Extruded Surfaces
2- Creating Revolution Surfaces
3- Creating Spherical Surfaces
4- Creating Cylindrical Surfaces
5- Creating Offset Surfaces
6- Creating Filling Surfaces
7- Creating Swept Surfaces
8- Creating Multi-Sections Surfaces
9- Creating Blended Surfaces
3-2 Operations And Manipulations
3-2-1 Performing Operations on
Shape Geometry
1 (A) Joining Surfaces or Curves
1 (B) Joining Surfaces or Curves And solving The design’s problems
2- Healing Geometry
3- Restoring a Surface
4- Disassembling Elements
5- Splitting Geometry
6- Trimming Geometry
7- Rotating Geometry
8- Translating Geometry
9- Performing Symmetry on Geometry
10- Transforming Geometry by Scaling
11- Transforming Geometry by Affinity
12- Transforming Elements From an Axis to Another
13- Inverting the Orientation of Geometry
14- Creating the Nearest Entity of a Multiple Element
15- Extrapolating Curves
3-2-2 Editing Surface and
Wireframe Geometries
1- Editing Surface and Wireframe Definitions
2- The Implicit And Explicit Modifications
3- Deleting Surfaces and Wireframe
4 (A) Developing Wires and Points
4 (B) Unfolding a Surface
3-3 Using Tools
1- Quick Selection of Geometry
2- Keeping the Initial Element
3- Checking Connections Between Surfaces
4- Checking Connections Between Curves
5- Analyzing Distances Between Two Sets of Elements
6- Performing a Surface Curvature analysis
7- Performing a Curvature Analysis
Creating Parts
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